Auto Make (All-Media Automated Production System)

The Auto Make integrates key studio equipment over Ethernet for frame-precise coordination of robotic cameras, video switchers, dimming consoles, CG, VR/AR, and video wall graphics. It is mainly used for opening effects in live production and managing complex interactions between robotic cameras and virtual technologies, enabling automated, synchronized, and reliable studio workflows.

The Auto Make integrates key studio equipment through Ethernet connections to trigger and control their operations. The equipment control system enables frame-precise coordination of robotic camera systems, video switchers, dimming consoles, CG graphics, VR/AR graphics, VideoWall graphics, and other devices. It is primarily used for presenting opening effects during live video content production and managing complex interactions between robotic cameras and CG, AR, VR, MR technologies.

Core Modules:

The base modules consist of hardware/software operating environments, a central management database, interface servers, a graphical studio automation control system, and a logging and alert system. The system connects with target devices over a network to synchronize real-time device status. If a device experiences an error, the control UI will instantly display an alert.

Video Switcher:

The video switcher, responsible for signal mixing and switching, connects via open network protocols. The switcher must support external control APIs. For different manufacturers, the system can control crosspoints, keyers, and auxiliary channels. In actual operation, the primary ME (Mix Effect) is used for main signal switching and overlaying subtitles, while secondary MEs dispatch signal windows for CG graphics.

CG Graphics Control:

The system triggers CG devices via network protocols to automatically load content and graphic templates, and to broadcast them on schedule. This enables seamless automated content packaging and integration within the studio workflow.

VR/AR Graphics Control:

The system controls VR/AR devices via open network protocols. It automatically loads the required templates and content for virtual production and triggers broadcast cues at set times, achieving automated and hybrid production in the studio.

VideoWall Graphics Control:

Through Ethernet protocol control, the system manages video wall graphic devices to auto-load graphic templates and trigger broadcast timing, achieving integrated and automated video wall operations.

Robotic Camera System Control:

The robotic camera control system operates via network protocols to control cameras mounted on robotic cranes or heads. It supports X, Y, Z arm movement, pan and tilt actions of the robotic head, and full-servo lens operations including zoom, focus, and iris control. The system can execute pre-stored camera positions, perform point-to-point linear movements, and multi-point curved transitions, enabling dynamic and precise camera path control.

Digital Dimming System:

The digital lighting control module connects via standard MIDI Show Control or proprietary network protocols. It supports triggering macros, group commands, or individual lighting commands to control the lighting console.

 

Software Modules of the Studio Automation Control System:

  Core Control System Module

   Automated Video Switcher Control System

   Automated Audio Mixer Control System

   CG Graphics Automated Broadcast Control System

   VR/AR Graphics Automated Broadcast Control System

   Video Wall Graphics Automated Broadcast Control System

   Robotic Camera Automation Control System

   Lighting Automation Control System

   Equipment Network Monitoring and Early Warning System

 

Workstation Configuration:

1x 64-bit Processor, 12 cores, 24 threads, Clock Speed: 4.7-5.6 GHz

32GB DDR5 (2x16GB) Memory

512GB + 1TB m.2 SSD

550W Hot-swappable Power Supply

23.8" Full HD LED-backlit LCD Monitor