Studio CCS 2.0 (Automated Control Management System)

Studio CCS 2.0 is a studio automation system that links core equipment via Ethernet to coordinate production with frame-level precision. It consists of two parts: the Control Management System and the Content Management System. The control system manages robotic cameras, video switchers, AV matrices, audio mixers, lighting, video servers, and graphics (CG, VR/AR/XR, video wall), while the content system integrates NRCS, playlists, and automated prompters. Together, they enable automated, synchronized workflows, improving efficiency, reducing operator workload, and ensuring reliable broadcast production.

Studio CCS 2.0 is a studio automation system that connects key studio equipment via Ethernet and controls their operation according to production requirements. It consists of two components: the Studio Automation Control Management System and the Studio Automation Content Management System.

The Control Management System enables frame-accurate coordination of robotic camera systems, video switchers, AV matrices, audio mixers, lighting consoles, video servers, on-air graphics, VR/AR/XR graphics, and video wall graphics.

The Content Management System includes the NRCS, playlist system, and automated prompter system.

1. The basic module consists of software/hardware platforms, management databases, interface servers, graphical automation control, and log management systems. It connects with monitored devices via network, synchronizes real-time equipment status, and displays alerts in the UI when anomalies occur.

2. The video switcher is the core signal synthesizing device, connected and controlled via network protocols. The switcher must support open control protocols, allowing control over crosspoints, keyers, and auxiliary outputs for various brands. In practice, the primary ME handles switching and upper keying, while other MEs schedule window signals to CG systems.

3. The digital audio console is controlled via either network protocols or MIDI. It supports volume adjustment for each audio channel.

4. The video server is controlled via network protocols. Different brands use different protocols. After editing and reviewing, videos are transferred to the server, undergo MD5 verification, and the program ID is sent to the rundown to generate the server playlist. The control system triggers playback according to the rundown.

5. The CG graphics uses Unreal Engine 5.6. It connects via open network protocols, automatically loads templates and content, generates instances, and triggers playback as needed, enabling automated production.

6. The VR/AR/XR system also uses UE5.6 and open protocols to connect, load templates and content, generate instances, and trigger playback as needed for automated production.

7. The video wall graphic system uses UE5.6, connects via open network protocols, auto-loads content and templates, generates instances, and triggers playback as required for automated production.

8. The signal routing matrix is controlled via network protocol or RS-422 serial port. The matrix must support open control protocols. It prepares signal sources for the switcher and schedules window signals for graphics systems.

9. The robotic camera system is controlled via network protocol. It manages cameras mounted on robotic arms or heads, supporting X/Y/Z movement, pan/tilt, full-servo lens zoom/focus/iris, and pre-stored camera positions. It supports both point-to-point linear motion and multi-point curve motion.

10. The digital lighting system is controlled via network or MIDI using standard MIDI SHOW CONTROL protocols. It can trigger macros, group commands, or single-light instructions.

11. The audio server automation system is triggered via network control to play audio files, supporting automated studio production.

12. The remote audio control panel maps the current audio channel fader positions to a desktop software interface for real-time mixing. One network control panel is standard.

13. The studio automation clock system provides real-time program timers, countdowns, camera cut-in times, and video playback countdowns to the director, editor, and host to facilitate recording.

 

Studio CCS 2.0 software modules:

1. Basic control system module

2. Video switcher automation control module

3. Audio console automation control module

4. Video server automation control module

5. CG graphics automation playback control module

6. VR/AR/XR graphics automation module

7. Videowall graphics automation control module

8. AV matrix automation control module

9. Robotic camera automation control module

10. Lighting automation control module

11. Audio server automation control module

12. Remote audio control panel

13. Studio clock display system

14. Equipment network monitoring and alert system

  

Workstation Configuration:

1x 64-bit processor, 12 cores, 24 threads, 4.4-5.6GHz

32GB DDR5 RAM (2x16GB)

512GB + 1TB m.2 SSD

800W hot-swappable power supply