AICW1.0 (Intelligent Urban Weather Forecast Production System)

The Intelligent Urban Weather Forecast Production System automatically reads real-time meteorological bulletins, matches city-level forecast templates, and visualizes weather conditions with particle and sound effects for sun, rain, snow, and thunderstorms. Powered by Unreal Engine 5.6, it delivers high-quality 3D graphics, integrates with studio automation systems, and supports neural voice synthesis, content editing, and automated playout. This enables efficient, unattended production of consistent and visually engaging weather forecast programs.

The Intelligent Urban Weather Forecast Production System automatically reads real-time meteorological data from raw bulletins and processes it for visualization. It seamlessly matches predefined city-level forecast templates and integrates meteorological data to generate on-screen particle effects such as sunshine, rain, snow, and thunderstorms, along with ambient weather sound effects.

Core Features

1. Automatic Forecast Visualization

Automatically reads the latest forecast data from raw meteorological bulletins.

Matches templates for city and regional forecasts.

Generates real-time weather visualization effects (e.g., sunny, rainy, snowy, thunderstorm).

Adds corresponding sound effects to simulate natural weather ambiance.

2. Integrated Content Editing and Output

Supports content editing, including bulletin import and manual weather data correction.

Real-time SDI rendering and program assembly.

Automatically compiles full forecast segments: intros, outros, forecast narration, background music, and transitions.

3. Neural-Synthesized Voiceover

Built-in neural network speech synthesis for natural, human-like voiceovers.

Premium version supports voice cloning for specific presenters using neural voice modeling.

4. High-Performance Rendering Engine

Powered by Unreal Engine 5.6 real-time 3D rendering.

Dual-channel 12G-SDI input and output.

Supports open protocol and Blueprint scripting for automation and remote triggering.

Delivers AAA-quality visuals with Lumen global illumination, Nanite virtualized geometry, and virtual shadow mapping.

5. Modular Software Architecture

Based on Windows 11 64-bit OS.

Modular design allows flexible system expansion and feature integration.

Supports real-time graphic overlays, windowed video effects, and HD clip insertion for enriched content delivery.

6. Unlimited Layered Playout & Autonomous Collision Avoidance

Unlimited layers for graphic packaging and playout; each layer (text, image, video, 3D) operates independently.

Automatic logic-driven element repositioning prevents overlap and display conflicts.

All logic defined during scene design; broadcasters can focus solely on content during live operation.

7. Real-Time 3D Graphics Rendering

Supports dynamic 3D text, image, curve, and object transformations.

Video format compatibility: AVI, MP4, MPEG2, MOV, H.264, Flash, WMV, and others.

32-bit true color rendering, anti-aliasing, hardware acceleration, and pixel-level lighting enhance visual quality.




Integrated Graphics Design Suite

An all-in-one toolset for 3D graphic packaging and animation design:

True 3D Design Environment: Intuitive, drag-and-drop modeling and animation workflow.

One-Stop Process: From modeling, layout, scene building to animation in a single environment.

Geometric Primitives: Supports cones, gears, polyhedrons, rings, ribbons, springs, arrows, etc.

Flexible Editing: Unlimited undo/redo, image editing tools, material editing.

Keyframe Animation: Timeline-based animation editor.

Particle System: Real-time effects like rain, smoke, fog, stars, explosions.

Chart Visualization: Bar, pie, and curve charts based on data tables.

3D Model Import: Supports formats from 3D Max, Maya, Cinema 4D with position, material, and animation inheritance.

Real-Time HDR Reflection: Physically-based reflections with dynamic lighting.

Shader Effects: Includes fluid, ink, glow, distortion, and mirror shaders.

Text Effects: Fade, color transition, jitter, zoom, rotation, stroke-by-stroke handwriting.

3D Path Animation: Light-tracing effects via motion along 3D curves.

Triggerable Scenes: Supports remote control, scheduling, and auto scene switching.




Broadcast Automation & System Integration

Integrates with robotic camera systems, AR/VR engines, lighting controllers, audio mixers, video switchers, and video recorders.

Supports automatic program scheduling, voiceover synthesis, rendering, and multi-bitrate export—fully unattended.

Enables efficient production of large volumes of weather forecast videos with consistent quality.




System Configuration

Software Components

Windows 11 24H2 64-bit operating system

System authorization & licensing platform

UE5-based weather rendering engine

Unreal Engine 5.6 3D design suite

Recommended Workstation Specs

CPU: 12-core / 24-thread 64-bit processor, 4.4–5.6GHz

RAM: 32GB DDR5 (2×16GB)

GPU: NVIDIA RTX 4070Ti 12GB

Storage: 512GB + 1TB M.2 NVMe SSD

I/O: 4-channel 12G-SDI input/output card