S-UE2110 (IP UHD Graphics System)

The IP UHD All-in-One Graphics System is an integrated UHD real-time 3D graphics platform supporting CG, AR/VR, and video wall graphics. Powered by UE5.8.0 with Lumen, Nanite, and virtual shadow mapping, it delivers broadcast-grade visuals and outputs 4×4K DP signals for processors. It supports unlimited layered playout, real-time camera tracking, virtual lighting adjustments, and external data integration. With main-backup redundancy, cross-linked control and rendering, and automated template loading via network protocols, it ensures stable, automated, and high-quality studio production.

Basic Functions
System ArchitectureX86 architecture, embedded OS
Function ExpansionElastic computing expansion; software-defined functions
Rendering EngineUnreal Engine 5.8.0 real-time UHD graphics.
Stream I/OPlugin-based multi-channel ST2110 4K IP I/O via proprietary SDK
System CalibrationUE5 plugin for tracking, color, and screen calibration
AutomationPlugin-based automated content integration into templates, instance generation, and layerby-layer playback control
AR/VRSupports tracking and color calibration for seamless AR/VR integration
CG GraphicsUnlimited layer control and independent switching of graphics elements in CG graphics
VideoWall GraphicsReal-time high-quality rendering of mixed graphics/video templates for large screens, with 4x 4K output
StandardsST2110-10/20/21/30/40, ST2022-7
NMOSSupports NMOS IS-04/05 for stream configuration and control
LSM ManagementQuick setup of I/O sources, PTP, and stream monitoring
PTP Sync1588V2, 2059-2
HD Formats1080 50i/50P/59.94i/60i/60P
UHD Formats2160 50P/60P/59.94P
Basic Specifications
Data NIC100Gb QSFP28 × 2
Mgmt NIC1Gb RJ45 × 2
BMC Port1Gb RJ45 × 1
Server Chassis2U rackmount, 485×450×89 mm
Power100–120V / 200–240V, 50/60Hz, 800W redundant PSU
Storage Temp–20~60°C
Operating Temp–10~40°C
Stability24/7 operation
CertificationNRTA MA & CNAS reports